Phase 10 Rules

Welcome to Amira's version of Phase 10! Currently you can only play the first phase. This is a work in progress. I will be building out the game so players can play all 10 phases. Apologies-this is a fairly complex game. Have fun!

At the start of your turn, you will draw a card, either from the deck or the discard pile if you choose. The goal is to complete your phase first and subsequently get rid of all of your cards by adding them to your current phases or to the other player's phases (you cannot add to another player's phase until you've made your own. Wilds can be used to replace any card, and skips can be used to skip another player's turn (note: skips not implemented yet).

Each round ends when a player has run out of cards. When the next turn begins, each player will work on completing their next phase. The player to complete all ten phases first, wins.

The following are the phases:

Phase 1: Two sets of three
Phase 2: 1 set of 3 and 1 run of 4
Phase 3: 1 set of 4 and 1 run of 4
Phase 4: 1 run of 7
Phase 5: 1 run of 8
Phase 6: 1 run of 9
Phase 7: 2 sets of 4
Phase 8: 7 cards of one color
Phase 9: 1 set of 5 and 1 set of 2
Phase 10: 1 set of 5 and 1 set of 3

Sets are matches, regardless of color. Runs are sets of cards in consecutive order, such as 1-2-3. Click to submit your phase. Once you have completed your turn, discard a card.

All card images drawn by Amira Anuar.

Phase Complete!



Good job!

Phase 10

Set of 3 Set of 3 Set of 4 Run of 7 Run of 8 Run of 9 Set of 4 7 Cards of One Color Set of 5 Set of 5
Set of 3 Run of 4 Run of 4 Set of 4 Set of 2 Set of 3